![]() ![]() And through it all runs a progression system that would feel bad in a free-to-play game, let alone a full-price game. Escape mode offers something new, but it falls flat. Gears 5 stalwarts Horde and Versus return like battleworn COGs from yet another fight against the relentless Locust menace, but annoyances mar the party. On the competitive multiplayer front, though, it's a mixed bag. Gears 5 has a great campaign I'm happy to root for. I want devs to focus on making an enjoyable game, not on microtransactions and "exclusive content".Mixed multiplayer and a depressing grind can't dim the light of a superb new Gears campaign. Or that devs aren't changing game mechanism to try to frustrate players into paying. It's about buying a game and enjoying it knowing that you should not pay more money to unlock content of the game. It's about games not being "services" but games. It's about fighting against these mentality that major AAA publishers has when it comes to trying to push devs into making these things for gamers. It's not just about saying "Oh, I'll keep quiet because I don't care about the skin that's being sold with cookies." ![]() Whether it's "get the game late if you don't pay", whether it's "content available for a limited time", whether it's pay for more content even though you bought the game full price, this is about lootbox.Īll these things. This is about trying to fight all these practices that is anti-gaming. This is about trying to change the "exclusive content" (that sometimes will turn out to be available separately later on). This is about fighting a possible new trend. It makes people buy stuff that they wouldn't necessarily buy. It makes people change their consumption habits. Same with trying to sell exclusive content with junk food. So if someone wants the complete experience he needs to buy the same game at two different retailers. We've seen exclusive content for different retailers. This is not a trend that helps gaming and gamers in ANYWAY. Just don't set out to collect the full Gears 5 skin set – even with the cheapest routes, you're in for a serious shopping spree. Even with substantial research, I'm still not 100 percent confident I've caught every skin among the noise. But looking at the broader landscape, Microsoft has cooked up deals to the point of confusion, with overlapping bonuses and overwhelming retailer exclusivity. In reality, high-priced skins have little harm on the Gears 5 community, and there's no obligation to collect them all. We're not even touching on microtransactions, where most games catch flak for controversial business practices. That's a hefty investment for any digital product, let alone cosmetics with no gameplay consequences. The result is a total of $1,775 when purchasing the cheapest items to complete the set.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |